The single biggest mistake people make when planning a VR event for a large group is picking games designed for one person at a time. You've got 40 guests, two hours, and three headsets — if each person plays solo for five minutes, you've got over six hours of content to fill with only three stations. The math doesn't work, and half your guests end up standing around checking their phones.
After running 200+ events across Toronto — from 20-person team builders in Financial District boardrooms to 300-person galas at the Metro Toronto Convention Centre — we've learned exactly which games keep everyone engaged, not just the person wearing the headset. Here are the five that consistently deliver, ranked by group engagement.
1. Acron: Attack of the Squirrels — The 9-Person Party Starter
Players: 1 VR + up to 8 on smartphones | Intensity: Medium | Best for: Large groups, parties, brand activations
This is our number one recommendation for any event over 20 people, and the reason is simple math. One person puts on the headset and plays as a giant tree defending a stash of acorns. Everyone else — up to eight players — pulls out their phone, joins via a simple code, and plays as squirrels trying to steal the acorns.
One VR station. Nine people playing simultaneously. No extra equipment needed beyond the phones already in everyone's pockets.
What makes Acron special isn't just the player count — it's the energy. The squirrel players huddle around the spectator TV, coordinating their attacks ("You distract the tree from the left, I'll grab the golden acorn!"). The tree player is spinning in circles, swatting squirrels out of the air. The room erupts. People who said they "don't do VR" are suddenly screaming strategy calls into the group.
Pro tip: Run Acron as your opening game. It gets the largest number of people involved immediately and sets the energy level for the rest of the event. We've found that groups who start with Acron have significantly higher participation rates for the remaining games.
We ran this at a tech company's trade show booth at the Toronto Congress Centre last fall. The booth had a line around the corner for three straight days. The marketing director told us afterward: "VRPlayin made us the talk of the show."
2. Cook-Out: A Sandwich Tale — The Team Building Gold Standard
Players: 2-4 VR | Intensity: Low | Best for: Ice-breaking, communication, corporate team building
If Acron is the party starter, Cook-Out is the relationship builder. Two to four players stand in a fairytale kitchen and must work together to assemble sandwich orders while magical creatures steal ingredients, knock over plates, and generally cause pandemonium.
The genius of Cook-Out is that it forces communication without feeling like a "communication exercise." Someone has to read the order. Someone has to find the bread. Someone has to chop the lettuce. And someone has to plate and serve — all while a mischievous dragon sets the kitchen on fire. Miss one step and the whole chain breaks down.
This is our most-requested game for VR team building packages, and for good reason. It requires zero gaming skill — the controls are literally point, grab, and place — but it demands real-time coordination. The people who excel aren't the gamers; they're the communicators.
Why It Works for Non-Gamers
Every action in Cook-Out mirrors something physical. Grab the bread? Reach out and close your hand. Chop the tomato? Bring your hand down. Serve the plate? Slide it to the window. No buttons, no combos, no gaming vocabulary required. We've had guests aged 13 to 72 play this game without a single tutorial beyond "grab things."
3. Walkabout Mini Golf — The Networking Secret Weapon
Players: 1-4 VR | Intensity: Low | Best for: Networking events, client entertainment, relaxed socializing
Walkabout Mini Golf is the gold standard for social VR, and we put it on this list for a specific reason: it's the only VR game that creates the same conversational dynamic as an actual round of golf.
Players move through beautifully designed courses — pirate coves, space stations, haunted mansions — at their own pace. There's enough gameplay to avoid awkward silence, but it's slow enough to allow real conversation. People talk about work, about their weekend, about the ridiculous hole they just three-putted. It's networking disguised as entertainment.
Pro tip: Walkabout Mini Golf is our go-to recommendation for events where executives or clients will be present. The pace is comfortable for VR newcomers, and the low-intensity gameplay means nobody ends up sweaty or flustered in front of a client. Save the high-energy games for internal team events.
We use Walkabout as the "cool-down" game in our standard event rotation — after the chaos of Cook-Out and the competition of Beat Saber, ending with mini golf lets people relax and socialize while still being engaged.
4. Beat Saber — The Crowd Magnet
Players: 1 VR | Intensity: Medium | Best for: Energy, spectator entertainment, competitive atmospheres
Beat Saber is technically a single-player game. One person, two lightsabers, blocks flying toward them to the beat of the music. So why is it on a list of games for large groups?
Because of what happens on the spectator screen.
We cast the VR player's view to a large TV, and suddenly the entire room is watching. People cheer when the player nails a difficult sequence. They groan when they miss. They start demanding specific songs. Someone sets a high score and three people immediately want to beat it.
Beat Saber turns one headset into a room-wide entertainment system. It's the VR equivalent of karaoke — technically one performer, but the whole crowd is part of the show.
The Leaderboard Effect
At competitive events, we set up a running leaderboard on a separate screen. This single addition changes the entire dynamic. Colleagues who barely knew each other are now locked in a lightsaber score war. We've had events where the Beat Saber leaderboard became the primary conversation topic at the after-party.
For trade show VR activations, Beat Saber is unbeatable as a booth draw. The visual spectacle pulls people in from across the exhibition floor.
5. Arrowhead: Medieval Archery — The Cooperative Surprise Hit
Players: 1-4 VR | Intensity: Medium | Best for: Team bonding, cooperative play, groups who want a challenge
This one surprises people. Arrowhead is a medieval tower defense game where up to four players stand on castle walls and shoot waves of incoming enemies with bows and arrows. It's cooperative — you win or lose together — and the difficulty ramps up with each wave.
What makes it work for corporate events is the cooperative pressure. Unlike Cook-Out (where the chaos is mostly comedic), Arrowhead creates genuine moments of teamwork under escalating difficulty. Players naturally start organizing — "I'll cover the left gate, you take the right" — and the victories feel earned.
We added Arrowhead to our rotation six months ago and it's already in our top five most-requested games. Groups that skew slightly younger (under 40) tend to gravitate toward it, especially teams from tech and creative industries.
Honourable Mentions: Rounding Out Your Event Lineup
The five games above are our large-group heavy hitters, but a great event needs variety. Here are the games we use to fill out a custom lineup:
- Keep Talking and Nobody Explodes — One person in VR sees a bomb; everyone else has the manual. Pure communication pressure. Incredible for team building, but works best with groups of 5-8 at a time.
- Job Simulator — Hilarious parodies of everyday jobs in a world where robots replaced all humans. Zero skill required. Our go-to for absolute VR first-timers who need a gentle introduction.
- Eleven Table Tennis VR — Startlingly realistic table tennis. Perfect for quick 1v1 matches between rounds of the main games. The physics are so accurate that real table tennis players get competitive immediately.
- Sports Scramble — Wacky sports mashups: tennis with a golf club, bowling with a basketball. Pure silliness that levels the playing field between athletes and non-athletes.
- Guided Meditation VR — Not a game, but a genuine wellness experience. We include this at conferences and all-day events as a "reset station." Ten minutes on a virtual beach can salvage an afternoon of back-to-back sessions.
Browse our full VR game catalog for the complete list with intensity ratings and player counts.
How to Build the Perfect Game Lineup for Your Event
After 200+ events, we've developed a formula that works for almost every group:
- Open with a high-participation game (Acron or Cook-Out) — Gets the maximum number of people involved immediately and sets the tone.
- Follow with a competitive spectator game (Beat Saber) — Raises energy after the collaborative opener.
- Add a cooperative challenge (Arrowhead or Keep Talking) — Deepens the team dynamic beyond just fun.
- Close with a social game (Walkabout Mini Golf) — Lets people wind down and chat while still being engaged.
Pro tip: For events longer than two hours, repeat the cycle with different games from the same categories. Swap Cook-Out for Sports Scramble, Beat Saber for Pistol Whip, and Walkabout for Eleven Table Tennis. Same energy arc, fresh experiences.
We manage all game rotations and transitions with trained facilitators on-site. Our team handles the headset handoffs, hygiene wipes (medical-grade silicone face covers swapped between every user), and keeps the energy up between rounds. You don't need to organize anything — just tell us your group size, event length, and vibe, and we'll build the lineup.
What About Hygiene?
Every headset gets a fresh medical-grade silicone face cover between users — no exceptions. UV-C sanitization between sessions. Antibacterial wipes for controllers. Hand sanitizer stations at every VR station. We've maintained a 4.9-star Google rating across 200+ events in part because guests notice and appreciate this attention to detail.
The right games don't just entertain a crowd — they involve it. The difference between a good VR event and a great one isn't the hardware or the venue. It's choosing experiences where every person in the room has a role, whether they're wearing a headset, holding a phone, or cheering from the sideline. That's what turns two hours of VR into a story people retell on Monday morning.
Get a custom quote and we'll build the perfect game lineup for your group.
Need Help Choosing the Right Games?
Our full catalog features intensity ratings to help you pick the perfect mix for your team. We recommend a mix of high-energy and relaxed experiences.
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